MUSIC

I have composed and recorded original music for numerous games from a number of different vantage points, including being a dedicated composer, a contractor, and a full-time multidisciplinary team member contributing in other development capacities alongside music production. On Firewatch, in addition to my game design and music roles, I served as audio director and was responsible for design and implementation of the game’s soundscape.

A selection of my game soundtracks, as well as an assortment of other music I’ve recorded, is available for purchase at my Bandcamp site, as well as for streaming on all major platforms including Spotify, Apple Music, and many more.